Gamified learning through play has become incredibly important in my role, not only for program engagement but also for assessing knowledge retention! As my friend Acey Holmes told me, **Playful activities** boost brain function and mental & emotional well-being. This leads to improved focus, attention, learning, & memorable experiences that are measurable in impact.
As the creator of these playful moments, I get a boost in all the areas stated above and learn new skills, which has been invaluable.
https://jeopardylabs.com/play/jeopardy-november-2024?embed=1
https://www.triviamaker.com/game-preview/game/WF20231223170335781244564-Wheel-Of-Own
https://mywordle.strivemath.com/?id=06e973b0-46f0-4236-94f7-1d6e755ca007
https://connectionsgame.org/game/?F3NI85
https://talentlablive.aflip.in/Q42024WordSearch
https://puzzel.org/en/wordseeker/embed?p=-O9p91-NM7ogB8gmXV9i
https://wordwall.net/embed/e72bd176b17449829f75b7fdd2aebcd1?themeId=56&templateId=75&fontStackId=12
https://wordwall.net/embed/5f8ebcae5c4c4dd18341a2bbaa0ec916?themeId=1&templateId=75&fontStackId=0